VR and non-VR navigation & weapon hud
Air Hogs is an airborne skirmish game with a futuristic art style. The game is being developed for Virtual and Non-Virtual reality platforms; so when I was asked to create a concept/pre-vis for it I was a little stumped. In order to show both an art style and how it can be applied to both platforms I created a simple animation. The project is still a work in progress.
Completed using Adobe Illustrator & After Effects