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Age of Sigmar: Realm War
Client: Warhammer / Pixel Toys
Category: UI, UX, Graphic Design, Unity Implementation
​For AOS: Realm War, a real-time PvP action game, I worked on all aspects of UI/UX design, including user flows, wireframes, prototyping, and Pre-Vis animations. I implemented designs in Unity, optimizing UX for seamless cross-platform play.
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Software Used
Game Trailer
Luna New Year Event
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Progression Emblems & Tiers









Button & Tab System

UI Elements



Popups & CTA's








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