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Age of Sigmar: Realm War

Client: Warhammer / Pixel Toys

Category: UI, UX, Graphic Design, Unity Implementation

 

​For AOS: Realm War, a real-time PvP action game, I worked on all aspects of UI/UX design, including user flows, wireframes, prototyping, and Pre-Vis animations. I implemented designs in Unity, optimizing UX for seamless cross-platform play.

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Software Used

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Game Trailer

Luna New Year Event

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Progression Emblems & Tiers

Button & Tab System

UI Elements

Popups & CTA's

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